This event is about Playwright and Open-source Testing. There is no sales, no marketing, no hiring, just technical talks for technical people. Event is at Space to Create (2nd Floor) Agenda: 17:30 - Doors open (come and network) 18:00 - Welcome by host 18:05 - Short introduction by ProRail 18:15 - Break stuff, learn by trial and (mostly) error - Nick Bloks from TeamTV 18:45 - Free Dinner 19:30 - Strangers Fixed My Code - by Matthijs Groen from Kabisa 20:00 - Top 10 lessons learnt in adopting Playwright - Gareth Thomas from CGI/ProRail 20:30 - Performance: TESTING by Erwin Hoogerwoord from TU/e 20:45 - Networking Here is how to get there - Space to Create (2nd Floor): -- Break stuff, learn by trial and (mostly) error The talk "Break stuff, learn by trial and (mostly) error" covers TeamTVs journey with Playwright, where breaking tests is a feature, not a bug. It shows how we moved from brittle selectors—like clicking the "4th button in the 2nd row"—to resilient ones. Setting up a fake API using local JSON files, making it easy to add new test cases. Speaker: Nick Bloks Role: HTML Painter - Front-End Developer/Tester Company: TeamTV Title: Strangers Fixed My Code Abstract: You publish a tool on GitHub, and one day a stranger fixes a bug you never knew existed. That's the magic of open source. In this talk I'll use real code from my own projects to show how I approach unit testing, how clean architecture makes code both testable and contribution-friendly, and how to get started with both yourself. Speaker: Matthijs Groen Role: Front end Developer Company: Kabisa Title: Top 10 lessons learnt in adopting Playwright Abstract: At ProRail there are teams that are using Playwright, however each team that picks it up ends up going through similar challenges. This talk is to accelerate adoption and share best practices. Speaker: Gareth Thomas Role: Tester Company: CGI/ProRail Performance: TESTING Abstract: The performance is part talk, part demo, part test, consisting of live-coded music and experimental audio-reactive digital space explorations. This performance uses live coding as medium to explore the intrinsic and potentially desired unpredictability of software meeting its users and surroundings. Digital platforms are highly engineered systems, where human experience is pushed towards predictability through structural and methodological testing of code, modules, interfaces, algorithms. In the performance, the test is reframed as experiment with uncertain outcomes, challenging the underlying assumption of asserting a-priori what the supposed effect (experiential or otherwise) of a software artefact should. Performer: As experimental technologist, Erwin Hoogerwoord explores different kinds of human-computer and physical-digital relationships. His current focus is on (re-)claiming computers as tools for personal creative agency.